Idle Racer RPG - Playtest 2
Instructions & playtest survey here: https://forms.gle/twQ5wPfCim2eD8qo9
Download the exe instead: https://drive.google.com/file/d/1ZASQYq-o8p1jeX7hewEWeNP8JcMNLGBs
This is a test version of a game that is currently in-development. Thank you for playing.
Status | Released |
Platforms | HTML5 |
Author | David Elliot |
Genre | Racing, Role Playing |
Made with | Godot |
Tags | 3D, Idle, Incremental |
Comments
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I really like your game. I've played it a couple times now. A couple of notes though. Its best to go as slowly as possible. In fact the only stat that it worth investing in is handling. I get top speed to 10 to unlock the KM coins, then dump everything I can into the upgrades for them and handling. Because they spawn based on time and not distance, the more time i spend in one spot, the more coins spawn in one spot. Then when i go through them incredibly slowly, hopefully hitting as many obstacles as I can right before them to make me slower, I use my high handling to go left and right really fast through them to collect them a lot of times. Because they don't despawn, I can collect the same one multiple times again increasing the "number" of coins on the track. The coins give WAY more distance currency then the actual driving and there is no reward for moving faster. Once I have the insane amount of currency from this then I can increase everything as much as I want.
I've also had one or two of the multiple upgrades break on me once it's maxed out. It shows no text and the image just goes away. At that point it will not show up on the track anymore.
However I really like playing it like I said, keep going with it!
Oooh, that is very good to know, thanks so much. We did know that you could collect a coin more than once (we will fix that for sure), but didn't realize you could create a whole strategy around it. We'll definitely fix that in the final version.
Sorry I'm not sure what you mean by the "multiple upgrades", which ones were those? Or did you just mean that there are multiple upgrades that can break once maxed out? Also did you play the exe or the browser version?
Thank you so much!
I played browser version. The upgrade that broke for me was on of the top speed pickup upgrades. Top speed power frequency once it is at level 9 says under it Cost: 0, Max: 15s. It can b bought again after that for 0 currency and then the image for the power up disappears and the Max:15s is replaced by <null>.
Ah, I found the issue. Thank you again, I really appreciate it.
was pretty fun until i got to some corners, now i respawn off the track =x
Ah, sorry about that. How long did you play for out of curiosity?
Great game honestly! I played until I got to a consisten 100+ km/h top speed, but I ran into a bug at some point: the car went outside the road and it was stuck in a respawning loop as the respawn point was always outside of the track. I had to quit afterwards.
Ah- so sorry about that. We'll fix that in the final version. Thank you
Great game! I especially like the ‘handling’ aspect. Though I wish it felt like I was going faster. I imagine that would be the case after playing for much longer though. I think it would be great if you could swerve the back of the car when going fast enough, maybe this is the case but I didn’t get that fast.
You probably already noticed that some of the upgrade descriptions go off the screen and can’t be fully read.
Hi, thanks so much for the feedback.
What was it about the 'handling' aspect you liked? And how did you find out about this game?
Also yes, we plan to fix the tooltips going off-screen >.< Thank you for letting us know
Handling as one of the things you can upgrade goes great with this concept. I suppose it’s somewhat obvious but still, works well. I think it would work even better if you could swerve the back of the car but I’m sure that would be challenging to add.
I found the game by looking through the most recently uploaded games playable in browser.